Podcast 17: Ghostbusters: The Video Game (#90)

Format: Xbox 360 Genre: Third-Person Shooter Released: 2009 Developer: Terminal Reality

(SCENE: The Ghostbusters are facing Gozer. He/She/It speaks to them in a voice that can be heard throughout Metropolitan New York and parts of New Jersey).

GOZER: SUBCREATURES! GOZER THE GOZERIAN, GOZER THE DESTRUCTOR, VOLGUUS ZILDROHAR, THE TRAVELLER HAS COME. CHOOSE AND PERISH.

WINSTON: What’s he talking about? Choose what?

STANTZ: What do you mean “choose?” We don’t understand.

GOZER: CHOOSE!

SPENGLER: I think he’s saying that since we’re about to be sacrificed anyway, we get to choose the form we want him to take.

STANTZ: You mean if I stand here and concentrate on the image of Roberto Clemente, Gozer will appear as Roberto Clemente and wipe us out?

SPENGLER: That appears to be the case.

VENKMAN: Don’t think of anything yet. Clear your minds. We only get one crack at this.

GOZER: The choice is made. The Travellers have come.

VENKMAN: We didn’t choose anything! I didn’t think of an image, did you?

STANTZ: I couldn’t help it! It just popped in there! Look!

(Looking south past Columbus Circle, the Ghostbusters see part of something big and
nerdy moving between the buildings accompanied by thunderous footsteps).

VENKMAN: What is it? Ray, what did you think of?

(Two massive shapes pass behind some buildings, offering a glimpse of what appears to be a giant t-shirt with some kind of retro/ironic design on the front).

STANTZ: It can’t be! It can’t be!

(The thundering footsteps continue to plod as the things start to emerge from behind the buildings. Now we can see a giant hand holding a cheap microphone, another hand holding an enormous can of beer).

STANTZ: I tried to think of the most harmless thing… something that is completely pointless… something that most people have never heard of…

(At that moment a deafening laughter emerges from the monsters mouths, they seem to find their own jokes very amusing. No one else is laughing).

STANZ: It’s… It’s… It’s the 101 Video Games That Made My Life Slightly Better Podcast!

(Winston, Venkman and Spengler gape).

As a kid I had the Stay Puff action figure. It was the same size as the other figures which made it extremely disappointing.

It’s the 101 Video Games That Made My Life Slightly Better Podcast! This time, if you haven’t already worked it out, we take a look at the extremely fun Ghostbusters Videogame. Enjoy!

Click below to listen directly through this site:

Or download and listen on your MP3 player of choice:

Podcast 17 – Ghostbusters The Video Game

OR subscribe to our podcasts through iTunes by clicking the link below:

Oh, and if you like Ghostbusters, don’t forget to check out the original 1950s film:

Ian & Lewis

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4 Comments

Filed under 2009, Podcast, Terminal Reality, Third Person Shooter, Xbox 360

4 responses to “Podcast 17: Ghostbusters: The Video Game (#90)

  1. Old Gaulian

    Great concept caught in a merely adequate game. I think that the game really had a little too much resting on nostalgia and the writing. There were some classic moments, fighting Stay Puff on the side of the building amongst them (and easily probably amongst the best sequences of this generation). But the problems with the game came to a head in the last few hours that merely felt like going through the motions, particularly at the final gate with the gargoyles where I died too many times. Oh yeah, and thanks team mates – you were a real help while you were rolling around the the floor…..

  2. lewispackwood

    Interesting that you mention the gargoyles bit – Ian was stuck on that for absolutely ages before he worked out the trick to seeing them off…

    I agree the later levels aren’t quite as good as the first few, but the game still kept a smile on my face to the very end!

  3. Pingback: #98: Lost Kingdoms | 101 Video Games That Made My Life Slightly Better

  4. Pingback: There’s only ever been one good Ghostbusters game | A Most Agreeable Pastime

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