#29: Super Mario Kart

Format: Super NES Genre: Racing Released: 1993 Developer: Nintendo

I don’t think I really need to say much about this one, do I? It’s Mario Kart, everyone’s played it, the Super NES version is the best. End of post.

super_mario_kart_box

Although having said that, I quite enjoyed the GameCube version… and one thing that the later versions of Mario Kart had that the original didn’t was a four-player mode, which seems so essential to the game that it’s almost inconceivable that it wasn’t in there from the start. Anyone remember Street Racer? It was one of the first Mario Kart clones, and its big claim to fame was that it featured a four-player mode, but in almost every other respect it was identical to Mario Kart, albeit significantly more ropey. It sticks out in my mind for having some of the worst character designs I’ve ever seen, including ‘Biff’ (‘a 19 year old typical school bully figure from America’) and ‘Surf Sister’ (‘a young Australian girl with a degree in mechanics’). It’s enough to make you weep.

super mario kart water

Anyway, the main reason that Super Mario Kart is The Best VersionTM is that the multiplayer was perfectly pitched. The Balloon Battle fights were nail-biting affairs that hinged on pixel-perfect deployment of the torpedo-like green shell combined with sheer panic as your opponent unleashed the dreaded Red Shell of Doom. Later versions were a lot more forgiving and the arenas (particularly on the N64 version) were much too large, which meant that a lot of the tension was swept away. As much as I love the GameCube version, the Battle Mode was – dare I say it – actually quite dull (although the Racing Mode was excellent).

super mario kart two player

Speaking of racing, the single-player mode of Super Mario Kart was arguably its weakest link. Perhaps unfairly, I basically saw it as necessary chore to be endured to unlock the multiplayer tracks – let’s face it, racing against the computer will never even come close to racing against friends. However, special mention has to go to the Ghost Valley and Rainbow Road tracks, which are some of the best-designed tracks to have ever been etched onto silicon. Rainbow Road in particular has a way of dragging you back for one more go, even though it’s teeth-grindingly difficult – I think it taps into the inner masochist hidden inside all lifelong gamers.

super mario kart donut land

I’m sure everyone has their favourite version of Mario Kart, but for me the first one will always be the best, and I’m sure almost everyone of my generation will agree with me. I mean, just watch the video below: it’s gaming perfection. All hail Mode 7.

Lewis

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5 Comments

Filed under 1993, Nintendo, Racing, Super NES

5 responses to “#29: Super Mario Kart

  1. Totally agree that this was the best ever verison of the game.

    Give me Toad on Ghost valley – what a circuit!

  2. Pingback: #51: Super Mario Galaxy « 101 Video Games That Made My Life Slightly Better

  3. it’s almost inconceivable that it wasn’t in there from the start.

    thanks
    killing games

  4. Pingback: #78: Psychonauts « 101 Video Games That Made My Life Slightly Better

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